AI Insights · Timothy · October 2023
Top 5 Low Poly Games on Android in South Africa: Q3 2023 Performance
Explore the performance trends of the top 5 low poly games on Android in South Africa during Q3 2023, including weekly downloads, revenue, and active users.
The third quarter of 2023 saw notable performance trends for the top 5 low poly games on the Android platform in South Africa. Here's a detailed look at how these games fared.
Roblox experienced fluctuations in weekly revenue, starting at around $76.9K at the end of June and dropping to approximately $35.3K by the end of September. Weekly downloads saw a gradual decrease from 18.1K to 15.5K over the same period. The game maintained a strong user base with weekly active users peaking at 467.4K in late July before slightly declining to 409.6K by the end of the quarter.
Eatventure from Lessmore UG showed a steady increase in weekly revenue, reaching around $522 in late July and maintaining a stable range around $432 by the end of September. Weekly downloads varied, peaking at 9.2K mid-July and ending the quarter at 7.2K. The game saw a consistent rise in weekly active users, starting at 13.9K and growing to 26.4K by the end of September.
Idle Lumber Empire displayed a consistent revenue stream, peaking at around $2.3K in late August. Weekly downloads showed a peak of 5K in early September, but later stabilized around 3.1K. The active user base saw a peak of 9.7K mid-August, before tapering down to approximately 7.2K by the end of September.
Idle Office Tycoon- Money game had fluctuating revenue, peaking at $1K in late July, then declining to $290 by the end of September. Downloads reached a high of 7.4K in mid-July but dropped to around 3.9K by the end of September. Weekly active users followed a similar trend, peaking at 9.8K in mid-July and stabilizing around 6.4K towards the end of the quarter.
Famous Fashion - Dress Up Game showed minimal revenue, with the highest being $10 in late July. Downloads fluctuated, starting at 5.9K in late June, dipping to 683 in late August, and rising back to 2.4K by the end of September. The game’s active user base also showed variation, peaking at 10K in early July and maintaining around 8.3K by the end of the quarter.
These insights highlight the diverse performance trends of low poly games in South Africa. For more detailed analysis and data, visit Sensor Tower.